C4D Money Fountain
This tutorial will show you the only guaranteed way to make money as a 3D artist:) In this tutorial, we take a look at shooting money out of an emitter and explore the dynamics that go along with it inside Cinema 4D.
This tutorial will show you the only guaranteed way to make money as a 3D artist:) In this tutorial, we take a look at shooting money out of an emitter and explore the dynamics that go along with it inside Cinema 4D.
Subscribe to the channel Cinema 4D and After Effects seem to go hand in hand these days, so why can’t they communicate better? Sure there has been progress with things like the Cineware Plugin and the Compositing Output settings in C4D’s render settings but still they leave some things to be desired. I think that…
Have you ever thought of testing out python in Cinema 4D but don’t know where to start? This tutorial will help you break into your first few lines of code that actually DO something and you’ll see that it’s probably easier than you think. We learn how to access objects, manipulate them, and then finally…
We all want to get there faster! These are 8 quick tips for Cinema 4D that aim to take the headache out of some of your daily tasks. Cinema offers many ways to do almost anything and here I try to point you to the fastest one. These tips are more general and should apply…
Deformations can sometimes be a lot of work, especially when it comes to keyframing realistic movements. This technique shows you how to interactively deform your objects when colliding with a surface. I’m sure this could be taken further but the concept and initial spark are what I’m focusing on here. The mesh deformer is one…
OK C4D users, here’s one that could save your butt some day. We have a freebie called Save-At-Render which is a collection of 3 scripts that add the functionality to save your scene file along with your render file output.
Hate when your objects move when you don’t want them to? Here I’ll teach you 5 different ways to keep your objects put.
Tetris! Need I say more? We’ll take a look at creating everything from constructing the bricks to creating a random brick dropping animation natively inside of Cinema 4D quickly. Then we’ll fine tune the animation with some tools included in the scene file.
Here is a quick tip on how to ease your PLA(Point Level Animation) keyframes in Cinema 4D in the Timeline. By default, PLA keyframes are linear and can’t be changed without the help of adding in a Time track in your timeline.
This is an update to a previous tip on how to mask objects in Cinema 4D. The update includes the tip of inverted masking which will keep only what is visible on the opposite side of the mask. This can be used to create some unique effects as well.