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Starting in Cinema 4D R20 all previous C++ Plugins will not work due to the changes in the new C4D API. After looking at which plugins I had that were C++ I came across the ever popular Drop To Floor plugin as one of them. Mean we will no longer have access to this in the new R20 release.
Since noticing that I’ve been hard at work recreating Drop To Floor in python so we don’t have to go without! Now it’s done right in time for the new version coming out next week. I’ve tested it on a good number of scenes and as far as I can tell it has identical functionality.
For those of you unfamiliar with Drop To Floor it is a one-click plugin that will take any object or hierarchy you select and drop it’s lowest point to the top of the workplane letting you easily create a floor plane without your object intersecting. This works with any polygon, primitive, generator, deformer, or any other object as well. Just watch out for any hidden objects in hierarchy as it will take those into account too, although I’m planning on fixing that to only include what is visible:)
Head over to the freebie page and get your copy and end manual positioning to the floor forever!
-Tested and working with C4D R14-R20.
08-28-18 – 1.0 – Initial 1.0 Release
09-19-18 – 1.1 – Added Spline Support(if only splines selected), ignores hidden objects, disabled objects, and Boole children for more accurate drops.
09-28-18 – 1.15 – Now works correctly with Volume Mesher