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Starting in Cinema 4D R20 all previous C++ Plugins will not work due to the changes in the new C4D API. After looking at which plugins I had that were C++ I came across the ever popular Drop To Floor plugin as one of them. Mean we will no longer have access to this in the new R20 release.
Since noticing that I’ve been hard at work recreating Drop To Floor in python so we don’t have to go without! Now it’s done right in time for the new version coming out next week. I’ve tested it on a good number of scenes and as far as I can tell it has identical functionality.
For those of you unfamiliar with Drop To Floor it is a one-click plugin that will take any object or hierarchy you select and drop it’s lowest point to the top of the workplane letting you easily create a floor plane without your object intersecting. This works with any polygon, primitive, generator, deformer, or any other object as well. Just watch out for any hidden objects in hierarchy as it will take those into account too, although I’m planning on fixing that to only include what is visible:)
Head over to the freebie page and get your copy and end manual positioning to the floor forever!
-Tested and working with C4D R14-R20.
Change Log
08-28-18 – 1.0 – Initial 1.0 Release
09-19-18 – 1.1 – Added Spline Support(if only splines selected), ignores hidden objects, disabled objects, and Boole children for more accurate drops.
09-28-18 – 1.15 – Now works correctly with Volume Mesher
Will this work with R19?
Hi Mike, funny I was just coming on to update this saying it is in fact compatible and tested with R14-R20. So yes it will! Sorry for the confusion!
Hey thanks for this–doesn’t seem to work with hierarchies (like your bike freebie , for instance).
Hi Lance, this brings up something I should have mentioned which is that the plugin will look at hidden objects too, as the old Drop To Floor did. There are objects attached to the bike that are hidden below the model. I did have to delete those hidden objects so it would no longer look at them in the calculation. I have been thinking about changing the functionality of the plugin to only take into account visible objects which would make sense, it just adds another level of complexity to the code plugin itself. But plan on seeing that update soon in the future. Thanks for reaching out on that!
Hey thanks for the update! Any chance you could work in anything like the old DropIt that could drop objects on top of others as an option? No worries, just thought I’d ask.
Hi Tim, I am looking into updating Drop It for R20. It’s quite a bit more complex then Drop To Floor but hopefully I can figure it out:) Stay tuned!
thanks so much for this update to drop to the floor I have 19 and 20 installed on my computer and couldn’t find the old drop to the floor anywhere on the web but I remembered I had it saved on the cloud, now that I have 20 I was going nuts without it, this is by far the simplest yet most used plugin
I agree! Glad to be able to make it available to everybody:) Thanks Paul
Nice Layout interface, u can share?
Hi, bro, where I put the plugin in? I can’t find the plugin folder in Cinema 4d R20
Depending if your on mac or windows. Mac you go to “Applications>Maxon>C4D R20>Plugins” and windows you go to “C:\Program Files\Maxon\R20\Plugins\” and just drop the plugin folder in there and restart Cinema 4D:)
Thanks for the share. This is a life-saver
Thanks! Don’t know what I’d do without it. C4D just doesn’t feel quite right with the trusted DTF plugin in the toolbar. 🙂
hi, I’m newbie student so it might sound stupid but…how can i install this in c4d? i saw two file .pype and .pypv?
They changed the way plugins work in R20 so I could definitely see how it would be confusing but in R19 and below there is a “Plugin” folder in the root where the program is but in R20 you can either create the folder yourself OR you once the program is open you can go to the preferences>Plugins and set the location of the folder that your plugins are located. Very handy if you want to share your plugins over a cloud drive. But I’m not sure why they still didn’t leave the default “Plugin” folder in the root:/