
TOPOFORMER
Topoformer (aka Topology Deformer) is a groundbreaking deformer object plugin that alters the topology of your object based on a number of predefined algorithms in the plugin while still keeping your original geometry shape in tact. The plugin features plenty of options to tweak the way each topo type behaves all while in a procedural state.
Topoformer Core Features
- Completely change the topology of your polygon or primitive objects
- Alter your meshes non-destructively
- 15+ Topology types based on well-known artists styles
- Effect multiple objects with the same deformer
- Can be used with MoExtrude to give depth to your mesh
- Color fragments individually
- Use fields and effectors to gain greater control
- Easily create endless variations of your topology procedurally
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Compatible with Cinema 4D R15-22
POPULAR TOPOLOGY THEMES
There are numerous topology algorithms built in that are based on popular looks from well know artists. Each look gives you very different results that you can then tweak within the plugin.


MOEXTRUDE AND FIELDS SUPPORT
Drag and drop your MoExtrude deformer into the input field to create extrusions. You can also use effectors and fields within the MoExtrude to gain more control over how the extrusions are handled.
COLORIZE FRAGMENTS
Utilizing the Colorizer and Mograph Color Shader you can individually color the extruded fragments of your topology with gradients.


Hi, is it working with S22 ?
I have it working in S22:)
Hello, will Topoformer work with R23?
Thanks
Hi Fab, at the moment Merk plugins are not compatible with R23. Each page should have the versions each plugin is compatible with.
Thanks!